Added polling for new project files
This commit is contained in:
parent
0472b31877
commit
38d20d46fe
6
cycle.go
6
cycle.go
@ -24,13 +24,13 @@ func (p *Project) errHandled(err error) bool {
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}
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if p.ds == nil {
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log.Printf("Error in project %s: %s", p.id(), err)
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log.Printf("Error in project %s: %s\n", p.id(), err)
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return true
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}
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defer func() {
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err = p.ds.Close()
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if err != nil {
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log.Printf("Error closing the datastore for project %s: %s", p.id(), err)
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log.Printf("Error closing the datastore for project %s: %s\n", p.id(), err)
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}
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p.ds = nil
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@ -38,7 +38,7 @@ func (p *Project) errHandled(err error) bool {
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if p.version != "" {
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err = os.RemoveAll(p.verDir())
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log.Printf("Error deleting the version directory project %s version %s: %s",
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log.Printf("Error deleting the version directory project %s version %s: %s\n",
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p.id(), p.version, err)
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}
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89
project.go
89
project.go
@ -6,6 +6,7 @@ package main
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import (
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"encoding/json"
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"log"
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"os"
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"path/filepath"
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"sync"
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@ -28,6 +29,8 @@ const (
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stageRelease = "release"
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)
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const projectFilePoll = 30 * time.Second
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// Project is an ironsmith project that contains how to fetch, build, test, and release a project
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/*
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The project lifecycle goes like this, each step calling the next if successful
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@ -114,9 +117,6 @@ var projects = projectList{
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}
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func (p *projectList) load() error {
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p.Lock()
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defer p.Unlock()
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dir, err := os.Open(filepath.Join(projectDir, enabledProjectDir))
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defer func() {
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if cerr := dir.Close(); cerr != nil && err == nil {
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@ -135,24 +135,13 @@ func (p *projectList) load() error {
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for i := range files {
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if !files[i].IsDir() && filepath.Ext(files[i].Name()) == ".json" {
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prj := &Project{
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filename: files[i].Name(),
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Name: files[i].Name(),
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stage: stageLoad,
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}
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p.data[files[i].Name()] = prj
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prj.load()
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p.add(files[i].Name())
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}
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}
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return nil
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}
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time.AfterFunc(projectFilePoll, startProjectLoader)
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func (p *projectList) remove(name string) {
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p.Lock()
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delete(p.data, name)
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p.Unlock()
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return nil
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}
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func (p *projectList) exists(name string) bool {
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@ -163,7 +152,73 @@ func (p *projectList) exists(name string) bool {
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return ok
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}
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func (p *projectList) add(name string) {
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p.Lock()
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defer p.Unlock()
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prj := &Project{
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filename: name,
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Name: name,
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stage: stageLoad,
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}
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p.data[name] = prj
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go func() {
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prj.load()
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}()
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}
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// removeMissing removes projects that are missing from the passed in list of names
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func (p *projectList) removeMissing(names []string) {
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p.Lock()
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defer p.Unlock()
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for i := range p.data {
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found := false
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for k := range names {
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if names[k] == i {
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found = true
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}
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}
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if !found {
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delete(p.data, i)
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}
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}
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}
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// startProjectLoader polls for new projects
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func startProjectLoader() {
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dir, err := os.Open(filepath.Join(projectDir, enabledProjectDir))
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defer func() {
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if cerr := dir.Close(); cerr != nil && err == nil {
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err = cerr
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}
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}()
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if err != nil {
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log.Printf("Error in startProjectLoader opening the filepath %s: %s\n", dir, err)
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return
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}
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files, err := dir.Readdir(0)
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if err != nil {
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log.Printf("Error in startProjectLoader reading the dir %s: %s\n", dir, err)
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return
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}
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names := make([]string, len(files))
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for i := range files {
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if !files[i].IsDir() && filepath.Ext(files[i].Name()) == ".json" {
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names[i] = files[i].Name()
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if !projects.exists(files[i].Name()) {
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projects.add(files[i].Name())
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}
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}
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}
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//check for removed projects
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projects.removeMissing(names)
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time.AfterFunc(projectFilePoll, startProjectLoader)
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}
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