// Copyright 2016 Tim Shannon. All rights reserved. // Use of this source code is governed by the MIT license // that can be found in the LICENSE file. package main import ( "encoding/json" "errors" "fmt" "log" "net/http" "git.townsourced.com/townsourced/ironsmith/datastore" ) const ( acceptHTML = "text/html" ) // Err404 is a standard 404 error response var Err404 = errors.New("Resource not found") func errHandled(err error, w http.ResponseWriter, r *http.Request) bool { if err == nil { return false } if err == datastore.ErrNotFound { four04(w, r) return true } var status, errMsg string errMsg = err.Error() switch err.(type) { case *Fail: status = statusFail case *http.ProtocolError, *json.SyntaxError, *json.UnmarshalTypeError: //Hardcoded external errors which can bubble up to the end users // without exposing internal server information, make them failures err = FailFromErr(err) status = statusFail errMsg = fmt.Sprintf("We had trouble parsing your input, please check your input and try again: %s", err) default: status = statusError log.Printf("An error has occurred from a web request: %s", errMsg) errMsg = "An internal server error has occurred" } if status == statusFail { respondJsendCode(w, &JSend{ Status: status, Message: errMsg, Data: err.(*Fail).Data, }, err.(*Fail).HTTPStatus) } else { respondJsend(w, &JSend{ Status: status, Message: errMsg, }) } return true } // four04 is a standard 404 response if request header accepts text/html // they'll get a 404 page, otherwise a json response func four04(w http.ResponseWriter, r *http.Request) { w.Header().Set("Cache-Control", "no-cache") w.Header().Set("Content-Type", "application/json") response := &JSend{ Status: statusFail, Message: "Resource not found", Data: r.URL.String(), } w.WriteHeader(http.StatusNotFound) result, err := json.Marshal(response) if err != nil { log.Printf("Error marshalling 404 response: %s", err) return } _, err = w.Write(result) if err != nil { log.Printf("Error in four04: %s", err) } } // Fail is an error whose contents can be exposed to the client and is usually the result // of incorrect client input type Fail struct { Message string `json:"message,omitempty"` Data interface{} `json:"data,omitempty"` HTTPStatus int `json:"-"` //gets set in the error response } func (f *Fail) Error() string { return f.Message } // NewFail creates a new failure, data is optional func NewFail(message string, data ...interface{}) error { return &Fail{ Message: message, Data: data, HTTPStatus: 0, } } // FailFromErr returns a new failure based on the passed in error, data is optional // if passed in error is nil, then nil is returned func FailFromErr(err error, data ...interface{}) error { if err == nil { return nil } return NewFail(err.Error(), data...) } // IsEqual tests whether an error is equal to another error / failure func (f *Fail) IsEqual(err error) bool { if err == nil { return false } return err.Error() == f.Error() } // IsFail tests whether the passed in error is a failure func IsFail(err error) bool { if err == nil { return false } switch err.(type) { case *Fail: return true default: return false } }